Here you can see my work on layouts, including several completed backgrounds, in cases where I either painted the background as well or dictated the rendering and the color (in "Chicken Strips," I owe a great debt to Olivia Gangi for coloring the backgrounds). 


"Beeping Bird" Layout C-5
"Beeping Bird" Final Shot BG

"Chicken Strips" layout guide
When I started working on “Chicken Strips,” I was soon appointed Art Director on the strength of my concept art. Another member of the team was to be primary layout artist. The film is set in the American Southwest, and I was the only person in the group who had been there - so I made this guide, for his reference, partly to codify the scale of the film, and partly to impart how the Southwest looks, so we weren’t going off of “Road Runner” shorts and the seat of our pants. Halfway through production, he left us, after finishing only the first three layouts on a film with 110+. So I simply did all the rest of the layouts myself, but this guide was still invaluable in helping codify the style of the film, and I was very glad to have made it.
"Chicken Strips" layouts
"Chicken Strips" Vertical Pan Background layouts
"Chicken Strips" Fantasy Sequence layouts
"Chicken Strips" Stinger Layouts

"Snake in the Big City" Layouts
"ISS" Layout
"Caldera"
"Marlin" layout practice
"Mine" pan layout
Below is the only layout that survives from my work on the unfinished video game “Training [Dancing Dog]” from Columbia’s AJL collective. I spent the better part of a year on this game designing the levels, but by awful happenstance, the hard drive I had my stuff on broke the same weekend the hard drive we were using for backups broke. I now back everything up at least twice. The project fizzled soon after, but we still have our memories, one pencil layout and a couple of color thumbnails.
tango map framed.png